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AI Insights · Timothy · October 2024

Top 5 Superhero Games Performance in Belgium Q3 2024

Explore the trends in downloads, revenue, and active users for the top superhero games on the unified platform in Belgium during Q3 2024.

Top 5 Superhero Games Performance in Belgium Q3 2024

In the third quarter of 2024, the superhero games sector in Belgium saw varied performance across the top five applications. Data sourced from Sensor Tower reveals interesting trends in downloads, revenue, and weekly active users for these popular games.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a significant fluctuation in weekly revenue, peaking at approximately $50.6K in early July and seeing another high of $44.9K towards the end of August. Downloads showed a moderate peak of 541 in the second week of July but gradually declined to 162 by the end of September. Weekly active users maintained relative stability, starting at 5.1K and ending at 4.8K.

Marvel Contest of Champions by Kabam Games, Inc. saw its revenue reach a high of $6.2K in early September. Downloads peaked at 993 in the first week of September before declining to 368 by the end of the month. Active users peaked at 3.5K in September, before dropping to 2.7K by quarter's end.

MARVEL Strike Force: Squad RPG from Scopely, Inc. experienced relatively stable revenue throughout the quarter, with a notable increase to $4.5K in mid-August. Downloads peaked at 973 in early August and maintained a moderate level towards the end of the quarter. Active users showed a high of 2K in early August, later stabilizing around 1.6K.

Legendary: Game of Heroes by PerBlue Entertainment, Inc. showed a consistent revenue trend, with a peak at $1.9K in late August. However, there were no downloads or active user data available for this title during the quarter.

MARVEL Future Fight, published by Netmarble Corporation, experienced a gradual increase in revenue, peaking at $1.4K in early September. Downloads saw a high of 527 in mid-August, and active users peaked at 2.9K in the same period, eventually declining to 2.2K by the end of September.

These trends highlight the dynamic nature of the superhero gaming market in Belgium, with each game showing unique patterns in consumer engagement and monetization. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024